Curriculum Vitae

This is a listing of Frank’s professional career. To get a more personal look on him, visit the About page. To see what others have to say about Frank, see Testimonials.

Work experience

Since June 2021

Senior Software Developer INSYDIUM LTD.

Advancing Terraform4D to become even more powerful and user friendly.

June 2020 – Mai 2021

Lead Software Developer

Working on Terraform4D, a layer based, art directable terrain generation system for Cinema 4D.

November 2016 – June 2020

Senior Software Developer Laubwerk GmbH

Development of the latest incarnation of SurfaceSPREAD and other Cinema 4D-related software products.

April 2014 – May 2016

Senior Software Developer Maxon Computer GmbH

Development of future technologies, R&D.

April 2014 – May 2016

Technical Manager Maxon Computer GmbH

Feasibility studies, code reviews, source code integrations, structures and processes.

September 2012 – April 2014

Project Manager Maxon Computer GmbH

Supervising 6 developers in the areas of modeling, motion tracking and workflow.

December 2009 – April 2014

Software Developer Maxon Computer GmbH

Development in C++ on OSX and Windows. Specialised in: Shaders, videopost effects, GUI, and workflow.

2006 – December 2009

Freelance 3D artist

Contract work e.g. for:

2005 – 2009

Freelance software developer

Plugins and scripts for Maxon Cinema 4D, including the highly successful commercial products:

  • SurfaceSPREAD
    a generator for cloning objects on landscapes according to art-directable geological rules, now owned by Laubwerk GmbH.
  • SplineSPREAD
    a generator for cloning and animating objects along splines with various rules and effects, now owned by Laubwerk GmbH.
  • ScoobyCamTools
    a set of expressions for realistic camera animation, including physical rig-based handheld cameras, or unobtrusively blending from motion-captured camera animation to synthetic motion, now owned by Maxon Computer GmbH under the name “MotionCam”.

2005 – December 2009

Freelance Collaborator Mitteldeutscher Rundfunk

3D Artist: Animation, modeling, development of rigs and expressions.

August 2003 – June 2008

CADENAS Solutions GmbH, Wolfsburg

Project management, parametric CAD construction, assembly scripting, electronic product catalogues, in-house development of librarian, management, and scripting tools.

August 2002 – August 2003

MediaWorld GmbH, Braunschweig

Internship in digital, web, and print media design. Also did 3D animation and lots of Photoshop work.


2008 – 2009

Studied Turkish Language at Tömer (subsidiary of Ankara Üniversitesi)

2003 – 2008

Apprenticeship: Management Assistant in IT-Systems
Final exam at IHK Braunschweig.


Ended school, intensive courses for English and music.

1993 – 2001

High school “Ricarda-Huch-Schule”, Braunschweig

1991 – 1993

Middle school / orientation stage “Orientierungsstufe Bültenweg”, Braunschweig


Started programming with TurboPASCAL

1987 – 1991

Primary school “Grundschule Heinrichstraße”, Braunschweig

Computer skills

Programming languages

C++, Python, HTML, CSS, JavaScript

Development tools

Apple XCode, Apple Instruments, Microsoft Visual Studio, VisualAssistX, Intel VTune Amplifier

Source management / versioning

Git, Perforce

Graphics / video

Affinity Photo, DaVinci Resolve, Adobe Photoshop

3D animation / modeling / rendering

Maxon Cinema 4D, MoI3D, World-Machine


Reason Studios, Ableton Live, Adobe Audition


LibreOffice, Microsoft Word, Microsoft Excel, Microsoft PowerPoint, Apple Pages, Apple Keynote, Apple Numbers

Language skills

  • German
    Native language
  • English
    Business fluent
  • Turkish


3D World Magazine: Image of the month August 2009

For my image “Autumn roads”


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